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It's kinda clunky and limited in the way you're allowed to create those reference features. svg it's a good idea to create some construction lines with dimensions so you know what you're scaling the import to.įusion is less powerful with reference features like planes and axis compared to other cad programs. svg files however and you just get a scale factor so in a sketch before importing a. Fusion doesn't give you any absolute size reference when importing. I use inkscape (free image editor) to create text, kerning, and alignment and import them as. I find meshmixer is useful for making small tweaks to other designs from thingiverse or wherever (open source or files with derivatives allowed).įusions cloud storage is simple and easy to navigate and use, fusion does allow offline use if you know ahead of time that you will need it offline and set that up.įusion sucks at text, it's gotten slightly better recently but it's still not good. (Use fusion for your basic design, then import it into blender for mapping textures or other things). Fusion is not good with lots of small surface features so if you want to do things like surface textures etc I recommend using blender. I use the free version of fusion for all my 3d printing and it's mostly adequate. I use both depending on what I need and the complexity of the model. stl and it uses a local program and runs way faster. Or you can select individual bodies to export to. stl which uses a cloud service for translation and it takes forever. So think of a fusion file as the entire project and design accordingly. Moving components from one fusion design to another is kinda clunky as there isn't really any assembly tools to create things like mates and concentric constraints between parts. You can create parts (fusion calls them components) but the design feature history is shared across multiple components in the same linear tree. In fusion it's all at once in the same design space. Unlike other cad programs, you don't create part files and then create an assembly of those parts. However coming from other cad software, the big difference for me was that a fusion design file is like one big integrated assembly.
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I'm adding my feedback because I came into fusion with professional experience in creo, inventor, and solidworks.įusion works just like the other cad programs, you're fine once you learn the various tools and ui. Pretty much everything all the other commenters said is spot on. Use cura or whatever other slicer you want instead of anything built into fusion. Use meshmixer to modify existing files you don't have a design history tree for. Use inkscape or similar for text details to import into fusion.
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Use Blender for sculpting, organic shapes, and texturing. Tl dr Fusion is fine for solid modeling, some disadvantages over other expensive cad programs but they're not a show stopper.
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